Showing posts with label Print Reviews (non-english). Show all posts
Showing posts with label Print Reviews (non-english). Show all posts

Wednesday 31 March 2010

In Russia, Magazine Reads You!

Hoiks!

Some articles that saw print in GameLand, Russia's premier gaming magazine*.

A review of Downfall! (07/2009)

Page 1
Page 2

A review of The Blackwell Convergence! (09/2009)

Page 1
Page 2

An interview with Dave Gilbert! (10/2009)

Hello...
...again!

A review of Time Gentlemen, Please! (10/2009)

Benrific!


Many thanks to Ascovel and Crimson Wizard!

End.

*it's the only one I know of!

Thursday 12 July 2007

On the Level!

Two features from the pages of Turkey's Level magazine regarding AGS and various AGS games, including:

Apprentice II
Bestowers of Eternity
Knightsquire
Spooks
Two of a Kind

See below for scans (thanks to Gord10):

Level Page 1
Level Page 2

English translation of page 1 (thanks again to Gord10):

"Adventure Game Studio:

Adventure Game Studio is one of the most popular game developing tools. It is possible to make your own point-and-click game with this tool, which is aimed at making adventure games, as is obvious by it's name. This genre (point-and-click) had an important role in the rise of the adventure games, that was lead by Sierra and Lucas Arts at the beginning of 90's.

It is pretty easy to design GUI's with this tool, furthermore it is possible to create the GUIs you want. It also supplys easiness to the developers by containing the classical Sierra GUI inside the tool. Your game will gain shape in case you follow the steps with the basic processes, without having the knowledge of coding. If you wish to add more complex pieces and cut-scenes into your game, you need to have knowledge of coding.

Some products that were included in the CD/DVD's of the previous months were made with AGS; 6 Days a Sacrifice, Reactor 09, King's Quest III, What Linus Bruckman Sees When His Eyes are Closed.

And here is one of the games that was made with AGS and flooded with the awards by the official web site of the program:


Example Game:
Apprentice II: The Knight's Move

This game, that was developed by Herculean Effort Productions, has got two previous versions, but this has been the most successful version that was made [Gord's Note: He must have counted the Deluxe version as a new game].

This game, developed in 2004, got 7 awards;

Best Production, Best Dialogues, Best Puzzles, Best Room Design, Best Character Design, Best Animation and Best Music.

The Knight's Move, whose story is the sequel of the previous games, includes an improved GUI, pages of in-game dialogues, game play over 25 minutes and secret puzzles."

Saturday 16 June 2007

7 Days an Apprentice!

Thanks to Akatosh on the AGS forums for these reviews from the pages of Gamestar(Ger):

7 Days a Skeptic (August 2004 Issue)
Apprentice 2 (August 2004 Issue)

An english translation (by Akatosh) of the 7 Days a Skeptic review:
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7 Days A Skeptic

Friends of classical Point-and-Click-Adventures should take a look at 7 Days a Skeptic. In a distant future, mankind just couldn't stand living on earth anymore and started to settle in space. The Mephistopheles is a science vessel, which is exploring the Caracus galaxs with a crew of six persons. After a few days, the team discovers a strange metal box floating through space. In contradiction to the Federation's orders, the captain pulls it on board for research. This is where the game starts for you: Playing as the crew's psychologist Dr. Jonathan Somerset, you investigae the strange events on board and take care of the crew. To move through the spaceship, click the respective spot with the cursor. If you come acros something interesting, you can open a menu via the right mouse button and choose several actions. The settings menu appears when you touch the screen top with your mouse.


GameStar Valuation: Very Good
Company: Ben 'Yahtzee' Croshaw
Website: http://www.fullyramblomatic.com/7days
Type: Freeware
Playable: Fully
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