Friday 19 October 2007

A tick, ATOTK!

PC Zone (UK) magazine (Nov'07) has a full page feature about A Tale of Two Kingdoms!

Scan to follow...

UPDATE: And here it is!

Thursday 4 October 2007

Dafoe*4, now with added Shivah!

Dave Gilbert's The Shivah, and all four of Ben "Yahtzee" Croshaw's AGS "John Dafoe" games (5 Days, 7 Days, Trilby's Notes, 6 Days) feature in PC Gamer (UK) magazine (Nov' 07).

Friday 17 August 2007

Well Sacrificed!

Again, both 6 Days a Sacrifice and The Blackwell Legacy feature in PC Format's (09/07) "Recommended" games section, with a small screenshot and positive blurb for each.

See earlier post for details.

Sunday 12 August 2007

Trouble with Trilby!

Trilby's Notes is featured on the PC Gamer (09/07) cover DVD, with a small screenshot inside the magazine.

Friday 20 July 2007


Czech gaming site,, has a shedload of AGS games (including mine :D) in their adventure section, each with screenshots and a short review.

Go! :)

Thursday 12 July 2007

On the Level!

Two features from the pages of Turkey's Level magazine regarding AGS and various AGS games, including:

Apprentice II
Bestowers of Eternity
Two of a Kind

See below for scans (thanks to Gord10):

Level Page 1
Level Page 2

English translation of page 1 (thanks again to Gord10):

"Adventure Game Studio:

Adventure Game Studio is one of the most popular game developing tools. It is possible to make your own point-and-click game with this tool, which is aimed at making adventure games, as is obvious by it's name. This genre (point-and-click) had an important role in the rise of the adventure games, that was lead by Sierra and Lucas Arts at the beginning of 90's.

It is pretty easy to design GUI's with this tool, furthermore it is possible to create the GUIs you want. It also supplys easiness to the developers by containing the classical Sierra GUI inside the tool. Your game will gain shape in case you follow the steps with the basic processes, without having the knowledge of coding. If you wish to add more complex pieces and cut-scenes into your game, you need to have knowledge of coding.

Some products that were included in the CD/DVD's of the previous months were made with AGS; 6 Days a Sacrifice, Reactor 09, King's Quest III, What Linus Bruckman Sees When His Eyes are Closed.

And here is one of the games that was made with AGS and flooded with the awards by the official web site of the program:

Example Game:
Apprentice II: The Knight's Move

This game, that was developed by Herculean Effort Productions, has got two previous versions, but this has been the most successful version that was made [Gord's Note: He must have counted the Deluxe version as a new game].

This game, developed in 2004, got 7 awards;

Best Production, Best Dialogues, Best Puzzles, Best Room Design, Best Character Design, Best Animation and Best Music.

The Knight's Move, whose story is the sequel of the previous games, includes an improved GUI, pages of in-game dialogues, game play over 25 minutes and secret puzzles."


From the pages of PCFormat Issue 203 (August 2007):

The Blackwell Legacy and 6 Days a Sacrifice feature in PCFormat's "Recommended" section. See below for scan.

PCFormat 203

Meanwhile, PC Format's 203 cover DVD features both 5 Days a Stranger and 7 Days a Skeptic, while over on PC Gamer's cover DVD (Issue 177/August 2007) are Gesundheit! and What Linus Bruckman Sees When His Eyes Are Closed.

Monday 18 June 2007

Locked and Reloaded!

Abandonia Reloaded has a long history of reviewing AGS games, the latest one being Sydney Finds Employment.

You can find all of Reloaded's AGS game reviews here.

Saturday 16 June 2007

7 Days an Apprentice!

Thanks to Akatosh on the AGS forums for these reviews from the pages of Gamestar(Ger):

7 Days a Skeptic (August 2004 Issue)
Apprentice 2 (August 2004 Issue)

An english translation (by Akatosh) of the 7 Days a Skeptic review:
7 Days A Skeptic

Friends of classical Point-and-Click-Adventures should take a look at 7 Days a Skeptic. In a distant future, mankind just couldn't stand living on earth anymore and started to settle in space. The Mephistopheles is a science vessel, which is exploring the Caracus galaxs with a crew of six persons. After a few days, the team discovers a strange metal box floating through space. In contradiction to the Federation's orders, the captain pulls it on board for research. This is where the game starts for you: Playing as the crew's psychologist Dr. Jonathan Somerset, you investigae the strange events on board and take care of the crew. To move through the spaceship, click the respective spot with the cursor. If you come acros something interesting, you can open a menu via the right mouse button and choose several actions. The settings menu appears when you touch the screen top with your mouse.

GameStar Valuation: Very Good
Company: Ben 'Yahtzee' Croshaw
Type: Freeware
Playable: Fully

Friday 15 June 2007

Blackwell, Gesundheit!, and 6 Days.

First, some reviews from the pages of PC Gamer(UK):

The Blackwell Legacy (June 2007 Issue)
Gesundheit! (July 2007 Issue)

Plus some reviews from the pages of PC Format (UK):

The Blackwell Legacy (July 2007 Issue)
Gesundheit! (June 2007 Issue)
6 Days a Sacrifice (June 2007 Issue)

A Brief Recap.

To start us off, we have some old AGS game reviews that saw print in one of the UK's most popular PC gaming magazines...PC Gamer!

The Blackwell Legacy
The Shivah
What Linus Bruckman Sees When His Eyes Are Closed

And a small feature regarding some AGS games that were included on the PC Gamer cover


Hello! Welcome to AGScene, a database of news and reviews, in print and on the web, of games made with the Adventure Game Studio. Enjoy!